A Dark-Fantasy Tabletop RPG
The gods are dead. The world is built on their broken bodies—and it does not care what you were born to be. It cares only what you make of yourself.
No classes. No fixed fate. Forge your own path through a living dark-fantasy world, and let it measure you by the actions you take—and the scars you leave behind.
◆ The Titans fell — the Loom unravelled — the Tithe remains ◆
Classless · Skill-Forged · Built on the Power of Three
The reckoning, in figures
No Classes. No Cages.
There is no class to box you in, no archetype to apologise for. You build your character point by point from a living web of skills—the warrior who learned the arcane in a siege, the scholar who can throw a punch, the priest who keeps a knife. Pedigree is not destiny. A Halfling may wade through slaughter with a veteran’s grim efficiency, just as a Dwarf may master the volatile weave of the arcane.
The world does not care what you were born to be. Neither does the system. You are the sum of the choices you commit to—and the scars that prove them.
Four Peoples Walk the Unforgiving Earth
Birth sets the stage—never the ending. Each people carries its own grim inheritance into a world that respects only what you survive.
Seven Disciplines of Power
Magic here is not a spell list. It is seven living traditions, each drawn from a different well—and each one keeps an account. Reach past your limit and the weave reaches back. Power is always a gamble. That is exactly what makes it worth taking.
Drawn from seven wellsEach exacts a costNone of it is free
The reckoning begins soon
IronTithe comes to Kickstarter. Join now and you’ll be first to the campaign, the open playtest, and the unveiling of the world—the peoples, the bestiary, the lore.
No spam—just word when it begins.Classless · Skill-Forged · Built on the Power of Three
The campaign nears. Be marked before it begins.